We started the day by discussing the way we should write our article. We were unsure on the format and how the language should be for article. In the end, we decided to write the article in a question and answer style. After that Wilson and Hock went for a photoshoot for Kevin's lightdraw paper.
I continue the research and explore on the Kineme 3D quartz patches. Looked at the examples and tried to understand how each patches works.
20/1
I tried to create a simple application which makes use of the 3D patches but it could not work properly. The application could not load the model and look through the examples for some clues. I found out that what I had missed out was the 3D Transformation patch which allow the 3D to be on the screen. Tested some of the 3D effects and see how each effects affect the models.
21/1
Ryan and I found out that we could do 3D modeling with Adobe Flex. However, there are criteria which is to have a 3d loader and a network protocol that could send and receive. As we were unsure whether it can work the way we want it to be so we did research on the tools and find the different 3d Loader and network protocol that could support Adobe Flex.
22/1
Continue to research on 3d Loader and network protocol for Adobe Flex.
Found out that there are several 3d loader engine for Flex which are Sandy3D and PaperVision. Did some research on the various engine and see how they can be integrate into Flex.
23/1
Wilson went medical check up.
Hock and I started to do some "Spring Cleaning" as the lunar new year is coming soon and the lab is messy and dirty.
We got bad feeedback from Kevin on the article draft we did. Kevin told us to redo and we need to do one each. We were split in to 2 teams which ryan and me will work on the 3d application while Wilson and Hock worked on the whiteboard application. Kevin gave us a quick lesson on podcast and how we can search for different podcast from sources available in the net.
Reflection : Learn about the Kineme 3D patches and how each patches worked. I would say the 3D patch would be good if you are doing effects to the 3d model but if you were to create an 3d application it would not be an ideal choice. Learnt about podcast and how we can learn something from podcast.
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