Kevin suggested that we could load the 3D models instead of thumbnails for the main menu. However, I could not load it because it load the same models. Another problem was the time taken to load, if we were to use 3d models instead of images it would take a long time to load the menu. After some discussion, we decided to use filenames instead. I found out some problem when we use filename because in Mac, a system preference file will automatically be created but we cannot see the file. The file name is .DS_Store.
03/2
After I have found the problem , I tried to remove .DS_Store permanently but it could only solve the problem for one computer. If we were to use the program on other computers we will need to filter out the .DS_Store. I went find out on the ways to remove the file using javascript. What I did was to traverse the files and pass the wanted files to the patches. Therefore, .DS_Store is filtered from the list.
04/2
Design the icons for the 3d Loader applications.
05/2
Continue with the design of the icons. I place the icons and check the coordinates location for the icons. Tried several places.
06/2
Did a little bit of research on GLSL shader as there is a patch on GLSL shader. Did the menu page for the 3d model.
Tried to let the icons highlight when mouse is click on it. It work successfully.
Reflection: Discover the system preference settings file in Mac computers which will automatically be created in every folder.
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